Wednesday, February 8

Free Agents, Part 1: The Accidental Businessman

How Vancouver’s Jeff Hamada grew a small online community into a global phenomenon – and made some money in the process

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By Ryan Stuart / Photo by Kimi Hamada

Jeff Hamada has succeeded where so many web-savvy people have not. And he did it all by accident. Hamada took a blog, created a loyal, interactive online community and then monetized the whole deal. The result was Booooooom! – that’s seven Os – which gets 1.7 million visitors every month. A sign of how successful it is: GM advertises on the site.

Photo by Kimi Hamada

Hamada trolls the net for work by virtually unknown artists and posts it under the sections Art! Design! Film! Music! Photo! Junk! and Projects! (exclamation marks are his). Unlimited talked with Hamada, a former Electronic Arts staffer who graduated from the Emily Carr Institute of Art and Design, about his unexpected international following.

How was Booooooom! born?
I took a year off school and worked at Electronic Arts. EA paid for my final year, but when I graduated, the company didn’t have a job open for me. I was sad about that. I started freelancing as a graphic designer about four years ago. I started Booooooom! about a 18 months ago as a personal blog to show all the art I made and the trips I took.

It’s changed a lot, though.
It changed early on. I didn’t think it was interesting for people to hear what I was doing, so I started posting art I liked, mostly work by lesser-known people on Flickr. I’d post something, email the artist to say I like his work and that I’d posted it on my site. The artist would get excited about it and mention it on his website. It became a conversation for art admirers. The site grew mostly by word of mouth. About six months in, everything went crazy, and now I get 1.9 million page hits a month. I wasn’t trying to make it grow. I just lost control.

Describe Booooooom!
It’s a daily inspiration site about photography and drawing. It’s different than a lot of other sites out there. I find artwork that I like by artists all over the world and I post it on the site, like an online art gallery. I really want to create a collaborative community.

I have another side to the site where we do group collaboration projects. I come up with an idea for a project and ask people to contribute. It’s an avenue for people to get inspired and make stuff that inspires others. I hope it becomes more of a focus of the site.

Could you describe a few group projects?
The last group project was a music video. Everyone downloaded the same music, filmed their own footage and submitted it. I stitched all the footage together. (See the footage here).

How much time does it take to maintain the site?
Now it’s a full-time job. I spend eight to 10 hours a day working on it. When I had freelance clients, I’d work on the site all night. I set it up to have three posts a day, so no matter where someone lives, when they go to the site there’s something new for them to see.

Jeff Hamada’s own art work. Hamada has worked for clients such as Converse.

Jeff Hamada’s own art work. Hamada has worked for clients such as Converse.

How does the site generate revenue?
This is something I’m still learning about. There are three ways to make money: You get paid to write about a product. I’ve never done that and I’ve turned down a lot of opportunities. Or you can run advertisements from networks. I work with three or four networks that represent a bunch of companies. They pitch campaigns to me and I pick ones that work for the site. The third way is by having local companies in Vancouver sponsor the site. This is a one-to-one relationship.

The trickiest partnerships are with networks, because the products a network wants to advertise on your site are not always a good fit. They also want to sign long-term contracts, meaning that you lose control of what ads appears. But I can be pickier the more popular the site becomes.

Why do you think the site is so popular and continues to grow?
I am obsessed with analyzing the site and improving things that aren’t getting lots of hits. I paid a friend to make it more searchable and the topic I chose helped. No big sites are collecting the work that I’m collecting and there’s nothing going on for the community side of a lot of blogs. I put a lot of time into the site to make it feel alive.

There’s a stigma about art that only experts can talk about it. I try and make art inclusive. No matter what your expertise, you’re allowed to comment about the stuff you see. You don’t need credentials. I think the overall feeling is open and accepting.

Content-wise, I was uncovering a lot of unknown people, like people with only 30 followers. But when I mention one artist, he tells all his followers and then 30 people are checking out the site.

What would you like to see Booooooom! become?
I want to take it offline. I want to see some of the art on the site be shown in a [bricks-and-mortar] art gallery. I want the site to generate interest in the artists I feature. Beyond that I want to travel and meet the artists I cover and write about it. I want to publish a book of art. I don’t want to get rich. I’m not a business person that started this site thinking I could make money from it. The site is a lot bigger than the site I originally imagined. I’m definitely missing an opportunity to monetize completely, but I don’t want to be the mega-corporation of art sites.

Why?
My audience is a tricky demographic. It can get turned off by advertising if it isn’t done right. I could lose credibility really easily, especially if I include some covert ads. U


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